The below information is looking at how to turn the unit information into a strategy of your own. For a list of unit details please refer to the Elvenar Wiki or to the units section of Elven Architect. Of course, these ones are not exactly oriented towards specific type of tournament, but are quite general. This guide forms part of a larger guide Mykans Guide. This majestic online game lets you decide how powerful your Empire will become play FOE now. Construct buildings, build stronghold, create an empire and train your own army. Install it and log-in to Google Play Store. Whether you play the strategy game as a peaceful ruler or evil emperor ambushing neighboring settlements is up to you to decide. Click on Play Elvenar on PC’ to download BlueStacks. Best option would be to cater them.ġ) explanation of terrain: at least units placement on the battlefield ģ) testing the waters with high initiative unit (might confuse many players.so.might be an overkill). Following a few settlers through the ages into medieval times, it depicts the conquest of the world by your thriving realm. Proper suggestion would be that players shouldn't fight against such comps, at least in 3+ rounds and using auto-fight. add some not so perfect or "hard" comps, that consists of enemies that compensate each others weaknesses, for gems let's say 3 heavy melee units, 3 light ranged 1 heavy ranged. You could throw in exact numbers about army strenghts in each round just to support this statement.Īlso, looks like you picked the most perfect enemy comps to illustrate fights (at least image-wise). Every penny counts, so it's better so save goods until the point when fights can't be won at all or are just hard to win. For me tournaments have become unwinnable, and I'm talking about round 4 in the first 2 provinces, it seems that if I want to get kp from tournaments (which is pretty much the only reason why I do them) the only way is to just do round 1 and go out as far as possible, yes I do have troop losses but I don't see the total defeats which I was seeing in the last tournament at all rounds higher than 2. Fellowship-based Tournaments were added to the game a while ago - and they are fun They are good for building esprit de corps within your fellowship - and they bring many new attributes to your game that will make your city much more powerful. Example: many players think that catering in a first few rounds is a good idea, because costs are low.which, of course, is not the case because exactly in these rounds fights are the easiest (it's nearly impossible to lose even with auto-fight). There are some practical tips that can be given and that aren't as obvious as "this unit beats this unit". Edit: I expect to overhaul this first post to summarise tips for marble provinces based on the discussion below. For example 6 dryads and 2 knights I would go 5 heavy range and hit auto. Endless Excavation: Again, no changes to how many Relics per Province you get. The most important things (in my opinion) are lacking. Anytime the enemy unit type is almost entirely 1 type with only 2 units that are different I just go 5 of the best counter unit. When you unlock the Halflings AWs, Elvenar Trade Center is great for beefing. Would love to see tips about upcoming Marble tournament before it starts though, just to test if it's of any use to inexperienced players.
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